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Getting Started
What is Rerun?
What is Rerun for?
Quick start
C++
Python
Rust
Installing Rerun
Get data into Rerun
Stream from C++
Stream from Python
Stream from Rust
Opening files
Navigating the viewer
Configure the viewer
Configure the viewer interactively
Save and load viewer configuration files
Configure the viewer through code
Troubleshooting
How-to
Configure the viewer through code
Limit memory usage
Share recordings across multiple processes
Clear out already logged data
Use Rerun with ROS 2
Embed Rerun in notebooks
Integrate Rerun with native loggers
Extend Rerun
By implementing custom visualizations (Rust only)
By logging custom data
Embed a Rerun Viewer
Concepts
Entities and Components
The Entity Path Hierarchy
Spaces and Transforms
Events and Timelines
Application IDs and Recording IDs
Blueprint
Batch Data
Annotation Context
Reference
About
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Types
Archetypes
AnnotationContext
Arrows2D
Arrows3D
Asset3D
BarChart
Boxes2D
Boxes3D
Clear
DepthImage
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Image
LineStrips2D
LineStrips3D
Mesh3D
Pinhole
Points2D
Points3D
Scalar
SegmentationImage
SeriesLine
SeriesPoint
Tensor
TextDocument
TextLog
Transform3D
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Components
AABB2D
AnnotationContext
Blob
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ClearIsRecursive
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DepthMeter
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HalfSizes3D
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LineStrip2D
LineStrip3D
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MediaType
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Name
OutOfTreeTransform3D
PinholeProjection
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Position3D
Radius
Range1D
Resolution
Rotation3D
Scalar
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StrokeWidth
TensorData
Texcoord2D
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Transform3D
Vector2D
Vector3D
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VisualizerOverrides
Datatypes
AABB2D
Angle
AnnotationInfo
Bool
ClassDescription
ClassDescriptionMapElem
ClassId
EntityPath
Float32
KeypointId
KeypointPair
Mat3x3
Mat4x4
Material
MeshProperties
Quaternion
Range1D
Rgba32
Rotation3D
RotationAxisAngle
Scale3D
TensorBuffer
TensorData
TensorDimension
TimeInt
Transform3D
TranslationAndMat3x3
TranslationRotationScale3D
UInt32
UInt64
Utf8
Uuid
UVec2D
UVec3D
UVec4D
Vec2D
Vec3D
Vec4D
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BarChartView
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Migrating from 0.14 to 0.15
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Developing Rerun
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Vec4D
A vector in 4D space.
Fields
xyzw: 4x
f32
Links
š
C++ API docs for
Vec4D
š
Python API docs for
Vec4D
š¦
Rust API docs for
Vec4D
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